Pick your trouble
Three encounters. Three levels of risk. Rival ships and sea monsters stand between you and a bigger haul. Which one will you face?

Big haul. Bigger trouble.
A little longship. A sea full of bad ideas. Ship Happens sends you past rival raiders, curling tentacles and creatures that definitely weren’t on the map.
Choose an encounter and see how the clash unfolds. Every victory grows your haul—and puts another tempting choice on the horizon. Face tougher trouble for a bigger reward, or sail home with what you’ve won.
One defeat sends your stake and uncollected haul to the depths. Make it through the whole voyage and the reward is collected automatically. Until then, the next adventure is only one questionable decision away.
Three encounters. Three levels of risk. Rival ships and sea monsters stand between you and a bigger haul. Which one will you face?
Survive a clash and your reward grows. New encounters bring fresh temptation—but the next fight could sink the whole voyage.
After a victory, Sail Home to collect your haul or head back into danger. Some stories end with treasure. Others end with tentacles.